Trying out some OpenGL and physics in Max. It is based on the NurbsSheet patch from the Physics-Patch-a-Day thread in the cycling74 forum.
In this test the movement of the 3d object is generated randomly. It will later be connected to the hands and feet of a dancer tracked by a kinect.
The sound is generated by using an induction coil which is moved over different parts of the laptop and then live processed using Max/MSP. The result is sent to a second laptop to influence the visuals.
Watch on Vimeo: